int overriddenDepth

Source

int get overriddenDepth {
  if (_overriddenDepth == null) {
    _overriddenDepth = 0;
    ModelElement e = this;
    while (e.overriddenElement != null) {
      _overriddenDepth += 1;
      e = e.overriddenElement;
    }
  }
  return _overriddenDepth;
}